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'''Wasted''' is the term used for when a player is heavily injured and collapses in a ''[[Grand Theft Auto]]'' by losing all their [[health]]. In ''[[Grand Theft Auto IV]]'' and its [[Grand Theft Auto: Episodes from Liberty City|episodes]], the terms Wasted and [[Busted]] are not used, but the same effects take place for each.
+
'''Wasted''' is the term used for when a player is severely injured and collapses in a ''[[Grand Theft Auto]]'' by losing all their [[health]]. In ''[[Grand Theft Auto IV]]'' and its [[Grand Theft Auto: Episodes from Liberty City|episodes]], the terms Wasted and [[Busted]] are not used, but the same effects take place for each.
   
 
==Causes==
 
==Causes==
 
* Drowning (in ''[[GTA San Andreas]]'', ''[[GTA Vice City Stories]]'' and ''[[Grand Theft Auto V]]'' the player has a breath meter which has to run out for the player to be wasted except in ''[[Grand Theft Auto IV]]'' where the player will drown from swimming too long).
 
* Drowning (in ''[[GTA San Andreas]]'', ''[[GTA Vice City Stories]]'' and ''[[Grand Theft Auto V]]'' the player has a breath meter which has to run out for the player to be wasted except in ''[[Grand Theft Auto IV]]'' where the player will drown from swimming too long).
 
* Damage from explosions (Potential one hit).
 
* Damage from explosions (Potential one hit).
* Getting Punched by a Pedestrian while the super punch cheat code is enabled, killing the Player instantly in one hit, unless the God Mode cheat code is enabled (GTA San Andreas).
+
* Getting punched by a [[Pedestrians|pedestrian]] while the super punch [[cheat code]] is enabled, killing the player instantly in one hit, unless the God Mode cheat code is enabled ([[GTA San Andreas]]).
 
* Damage from being shot.
 
* Damage from being shot.
 
* Trapped in an exploding vehicle (One hit).
 
* Trapped in an exploding vehicle (One hit).
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* Knocked out in [[L.C. Cage Fighters|cage fighting]] competition (''[[The Ballad of Gay Tony]]'').
 
* Knocked out in [[L.C. Cage Fighters|cage fighting]] competition (''[[The Ballad of Gay Tony]]'').
 
* Damage from falling off a high point into the ground or water (''[[Grand Theft Auto V]]'' only), or failing to open parachute (''[[GTA San Andreas]]'', ''[[The Ballad of Gay Tony]]'', and ''[[Grand Theft Auto V]]'').
 
* Damage from falling off a high point into the ground or water (''[[Grand Theft Auto V]]'' only), or failing to open parachute (''[[GTA San Andreas]]'', ''[[The Ballad of Gay Tony]]'', and ''[[Grand Theft Auto V]]'').
**If the player has completed the [[Paramedic]] side mission in ''[[GTA San Andreas]]'', [[CJ]] will gain 50% more health, resulting in that he will not be wasted if falling, even from the highest points or planes. It is possible to exploit this glitch without the Paramedics side mission; if the player has their maximum health fully maxed out, they will survive with a miniscule amount of health. However, if the player is in the position before deploying a parachute, he will die if he hits the ground before deploying the chute.
+
**If the player has completed the [[Paramedic]] side mission in ''[[GTA San Andreas]]'', [[CJ]] will gain 50% more health, resulting in that he will not be wasted if falling, even from the highest points or planes. It is possible to exploit this glitch without the Paramedic side mission; if the player has their maximum health fully maxed out, they will survive with a miniscule amount of health. However, if the player is in the [[freefall]] position before deploying a parachute, he will die if he hits the ground before deploying the chute.
 
* Running too fast on stairs, and therefore falling off, though this deals very little damage. ([[3D Universe]])
 
* Running too fast on stairs, and therefore falling off, though this deals very little damage. ([[3D Universe]])
 
* Being run over by a passing vehicle. ([[2D Universe]] and [[HD Universe]] only)
 
* Being run over by a passing vehicle. ([[2D Universe]] and [[HD Universe]] only)
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* Misusing explosives or other weapons with wide damage radius (Shooting too close to the cars or on the wall)
 
* Misusing explosives or other weapons with wide damage radius (Shooting too close to the cars or on the wall)
 
* Crashing at high speeds (''[[Grand Theft Auto IV]]'').
 
* Crashing at high speeds (''[[Grand Theft Auto IV]]'').
* Swimming out too far in the ocean. Although planes and boats are scripted to stop working and sink and a shark will appear to "finish off" the player, this can be changed  by switching to a different character and back to the one in the ocean. If the player continues to swim out far enough in the ocean, the game will kill the player at a certain point (''[[Grand Theft Auto V]]'')
+
* Swimming out too far in the ocean. Although planes and boats are scripted to stop working and sink and a shark will appear to "finish off" the player, this can be avoided by switching to a different character and back to the one in the ocean. If the player continues to swim out far enough in the ocean, the game will kill the player at a certain point (''[[Grand Theft Auto V]]'')
 
* Getting squashed by solid objects (HD Universe).
 
* Getting squashed by solid objects (HD Universe).
 
* Getting hungry at least 48 hours that the player was not eating anymore. (''[[GTA San Andreas]]'').
 
* Getting hungry at least 48 hours that the player was not eating anymore. (''[[GTA San Andreas]]'').
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* Trip and then fall to the ground when going on top of a moving vehicle (''[[Grand Theft Auto IV]]'').
 
* Trip and then fall to the ground when going on top of a moving vehicle (''[[Grand Theft Auto IV]]'').
 
* Falling into the gap between two train cars (or fall off the sides) in the subway (''[[GTA IV]]'').
 
* Falling into the gap between two train cars (or fall off the sides) in the subway (''[[GTA IV]]'').
* Induce vomiting after eating 11 meals in a small amount of time (although the meals themselves max your health out, so the damage from vomiting can't be lethal – ''[[GTA San Andreas]]'').
 
 
* Crashing aircrafts torwards objects, thus exploding with the player inside (One hit) (''[[GTA San Andreas]]'' and ''[[Grand Theft Auto V]]'').
 
* Crashing aircrafts torwards objects, thus exploding with the player inside (One hit) (''[[GTA San Andreas]]'' and ''[[Grand Theft Auto V]]'').
 
** In ''GTA San Andreas'' random plane crashes occasionally occur in the vicinity of Carl as he drives or walks around the state. A direct hit can cause major damage to Carl and/or make the vehicle he's driving in catch fire and explode.
 
** In ''GTA San Andreas'' random plane crashes occasionally occur in the vicinity of Carl as he drives or walks around the state. A direct hit can cause major damage to Carl and/or make the vehicle he's driving in catch fire and explode.
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* Smashing into a gas station pump causing an explosion. (One hit)
 
* Smashing into a gas station pump causing an explosion. (One hit)
 
* Repeatedly crashing the car at high speed while driving it. (''[[Grand Theft Auto V]]'').
 
* Repeatedly crashing the car at high speed while driving it. (''[[Grand Theft Auto V]]'').
* If you follow another protagonist in free roam, he will start to tell you to stop doing it, eventually leading to attack you and instantly wasting you (One hit, inevitable; Michael and Franklin will give the player-controlled protagonist a punch while Trevor will give a headbutt instead). A short cutscene will play displaying the followed protagonist's angry face to which he will turn around to punch the player-controlled protagonist while saying various things before attacking the player-controlled one. (''[[Grand Theft Auto V]]'').        
+
* Following another protagonist in free roam, the followed protagonist will to tell you to stop, eventually leading to attack and instantly wasting the controlled protagonist (One hit, inevitable; Michael and Franklin will punch while Trevor will headbutt instead). A short cutscene will play displaying the followed protagonist's angry face to which he will turn around to punch the player-controlled protagonist while saying various things before attacking the player-controlled one. (''[[Grand Theft Auto V]]'').        
 
* [[Shark (animal)|Sharks]] attack [[Michael De Santa|Michael]], [[Franklin Clinton|Franklin]], or [[Trevor Philips|Trevor]] in the ocean if they swim too close to them (''[[Grand Theft Auto V]]'').
 
* [[Shark (animal)|Sharks]] attack [[Michael De Santa|Michael]], [[Franklin Clinton|Franklin]], or [[Trevor Philips|Trevor]] in the ocean if they swim too close to them (''[[Grand Theft Auto V]]'').
 
* [[Cougars]] attack [[Michael De Santa|Michael]], [[Franklin Clinton|Franklin]], or [[Trevor Philips|Trevor]] (''[[Grand Theft Auto V]]'').
 
* [[Cougars]] attack [[Michael De Santa|Michael]], [[Franklin Clinton|Franklin]], or [[Trevor Philips|Trevor]] (''[[Grand Theft Auto V]]'').
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* Shooting too close at explosive crates, or driving over it in a vehicle (''[[Grand Theft Auto V]]'') (One hit, if in a vehicle)
 
* Shooting too close at explosive crates, or driving over it in a vehicle (''[[Grand Theft Auto V]]'') (One hit, if in a vehicle)
 
* Killed by an explosion even in distance using [[Body Armor]] (''[[Grand Theft Auto V]]''; differs from ''[[Grand Theft Auto IV]]'' in which the character can survive from distance explosion; one hit)
 
* Killed by an explosion even in distance using [[Body Armor]] (''[[Grand Theft Auto V]]''; differs from ''[[Grand Theft Auto IV]]'' in which the character can survive from distance explosion; one hit)
  +
* Killed in an explosion upon entering the [[Duke O'Death]]. (Instant death; ''[[GTA Online]]'' and enhanced version only after [[Grand_Theft_Auto_V/Title_Update_Notes|update 1.10]] as punishment/deterrent for glitching a single player exclusive vehicle into online.)
  +
* Falling off of big heights (all games except GTA 1, in GTA 2: instant death)
   
 
==Effects==
 
==Effects==
As a result of being Wasted in the [[3D Universe]] (except for ''[[GTA Vice City Stories]]'' where you can bribe the hospital staff to keep the [[weapons]] you'd normally lose) the player will lose all of their weapons and $100 ($1,000 in ''[[Grand Theft Auto III]]''), the same as being [[Busted]]. In ''[[Grand Theft Auto IV]]'' however, the player is fined 10% of their money ($10,000 max) and gets to keep their weapons, and in ''[[GTA San Andreas]]'', if you date [[Katie Zhan]] (a nurse) you are able to keep your weapons upon death ,However in the mobile version of GTA San Andreas ,the player keep their weapons upon death without even needing to date Katie Zhan. In all games, any mission the player was on will be failed.
+
As a result of being Wasted in the [[3D Universe]] (except for ''[[GTA Vice City Stories]]'' where you can bribe the hospital staff to keep the [[weapons]] you'd normally lose) the player will lose all of their weapons and $100 ($1,000 in ''[[Grand Theft Auto III]]''), the same as being [[Busted]]. In ''[[Grand Theft Auto IV]]'' however, the player is fined 10% of their money ($10,000 max) and gets to keep their weapons, and in ''[[GTA San Andreas]]'', if you date [[Katie Zhan]] (a nurse) you are able to keep your weapons upon death, However in the mobile version of GTA San Andreas and GTA Liberty City Stories, the player keeps his/her weapons upon death without having to do anything. In all games, any mission the player was on will be failed.
   
In ''[[Grand Theft Auto V]]'', getting Wasted during a mission will not transport you to a hospital. Instead, you will simply retry from a checkpoint, with no other penalty but unable to achieve gold medals in timed missions. However if you cancel the mission after you are killed or died outside mission, you will lose a maximum of $5000.
+
In ''[[Grand Theft Auto V]]'', getting Wasted during a mission will not teleport the character to a hospital. Instead, the player will simply retry from a checkpoint, with no other penalty but unable to achieve gold medals in timed or accuracy missions. However if the player cancels the mission after they are killed or died outside mission, they will lose a maximum of $5000.
  +
 
==Gallery==
  +
<gallery position="center">
 
WastedGrandTheftAuto1.jpg|''[[Grand Theft Auto 1]]''
 
Grand-theft-auto-22.jpg|''[[Grand Theft Auto 2]]''
 
Wasted-GTA3.jpg|''[[Grand Theft Auto III]]''
 
Wasted-GTA3Mission.jpg|''[[Grand Theft Auto III]]'' (during a regular mission)
 
Wasted-GTA3VigilanteMission.jpg|''[[Grand Theft Auto III]]'' (during a [[Vigilante]] mission)
 
Wasted-GTA3ParamedicMission.jpg|''[[Grand Theft Auto III]]'' (during a [[Paramedic]] mission)
  +
Wasted GTA III.jpg|''[[Grand Theft Auto III]]'' (mobile version)
  +
Wasted-GTAVC.jpg|''[[Grand Theft Auto Vice City]]''
  +
Wasted GTA VC.jpg|''[[Grand Theft Auto Vice City]]'' (mobile version)
  +
Wasted-GTASA.jpg|''[[Grand Theft Auto San Andreas]]''
  +
Wasted GTA SA.jpg|''[[Grand Theft Auto San Andreas]]'' (mobile version)
  +
Screenshot (61).png|[[Grand Theft Auto IV]] (same with episodes)
  +
Gta-v-wasted.jpg|''[[Grand Theft Auto V]]'' (Franklin) ([[PS3]]/[[Xbox 360|X360]] Version)
  +
Screenshot (59).png|Grand Theft Auto V ([[Grand Theft Auto V#Enhanced and PCVersions|Enhanced Edition]])
 
</gallery>
   
 
==Trivia==
 
==Trivia==
 
*Wasted is a term most often used for being highly intoxicated from the use of alcohol or drugs.
*The term is known as "You're Brown Bread" in ''[[GTA London 1969]]'' and ''[[GTA London 1961|1961]]'', which is Cockney rhyming slang for "you're dead".
+
*The term is known as "You're brown bread" in ''[[GTA London 1969]]'' and ''[[GTA London 1961|1961]]'', which is Cockney rhyming slang for "you're dead".
 
*In the German version it says "Außer Gefecht" which is translated to "knocked out" or "out of action".
 
*In the German version it says "Außer Gefecht" which is translated to "knocked out" or "out of action".
*In the Brazilian Portuguese version for [[Grand Theft Auto:V|GTA V]], it says "Se Fodeu", which is grossly translated to "You Got Fucked Up".
+
*In the Brazilian Portuguese version for ''Grand Theft Auto V'', it says "Se Fodeu", which is grossly translated to "You got fucked up".
 
* In the French version it says "Vous êtes mort" which translates to "You are Dead."
 
* In the French version it says "Vous êtes mort" which translates to "You are Dead."
* In the Portuguese version it says "Detonado", translating to "Detonated". It is still the same regardless of how the player died, whether by gunfire, drowning, collisions, by explosives (explaining the "Detonado" message), etc.
+
* In the Portuguese version of ''GTA San Andreas'' it says "Detonado", translating to "Detonated". It is still the same regardless of how the player died, whether by gunfire, drowning, collisions, by explosives (explaining the "Detonado" message), etc.
  +
* In the unofficial Russian version of ''GTA San Andreas'' it was translated literally, as "Потрачено", which means "Spent". After years, this word became an Internet-meme at the local segment of the Internet and a well-known generalizing comic term of machine translations.
*In ''[[GTA2|GTA 2]]'' a special term "toasted" is used to indicate, that the player has died due to catching on fire (particularly by the effects of [[Flamethrower]]), or "shocking" to indicate, that the player has died by electricity – by walking too long on electrified rails. Maybe even by being hit by [[ElectroGun]] or [[ElectroFingers]], but no NPC will ever use it against you. The results are, however, perfectly the same as if you were wasted in any other way.
+
* In ''[[GTA2|GTA 2]]'' a special term "toasted" is used to indicate, that the player has died due to catching on fire (particularly by the effects of [[Flamethrower]]), or "shocking" to indicate, that the player has died by electricity – by walking too long on electrified rails. Maybe even by being hit by [[ElectroGun]] or [[ElectroFingers]], but no NPC will ever use it against you. The results are, however, perfectly the same as if you were wasted in any other way.
 
*In all ''[[GTA]]'' games, a pool of blood will most likely appear under the player (With a few exceptions like the flames in ''[[GTA IV]]'').
 
*In all ''[[GTA]]'' games, a pool of blood will most likely appear under the player (With a few exceptions like the flames in ''[[GTA IV]]'').
 
*In ''[[GTA IV]]'', the term "Wasted" doesn't appear in the screen. Instead, the screen turns grey, everything moves in slow motion, and the player is transported to the nearest hospital. However, if you die in a certain way, (the player's body is still falling, etc.) the game will continue showing the slow-mo scene until you press the continue button, which skips the scene. Skipping with the button also works when you simply don't want to watch the whole "blackout".
 
*In ''[[GTA IV]]'', the term "Wasted" doesn't appear in the screen. Instead, the screen turns grey, everything moves in slow motion, and the player is transported to the nearest hospital. However, if you die in a certain way, (the player's body is still falling, etc.) the game will continue showing the slow-mo scene until you press the continue button, which skips the scene. Skipping with the button also works when you simply don't want to watch the whole "blackout".
*The words "Wasted" and "Busted" have returned in ''[[Grand Theft Auto V]]'', albeit darker in tone. Also includes a flash in the screen and a sound effect reminiscent of a camera right in the moment you die.
+
*The words "Wasted" and "Busted" have returned in ''[[Grand Theft Auto V]]'', albeit darker in tone. Also includes a flash in the screen and a sound effect reminiscent of a steel rod being struck right as the words appear. This has become a minor internet meme in its own right.
 
*In the 3D universe, if the health cheat is entered as the player dies, the players health will be restored for a few seconds and the player will die anyway and will not get up.
 
*In the 3D universe, if the health cheat is entered as the player dies, the players health will be restored for a few seconds and the player will die anyway and will not get up.
 
*In ''[[GTA San Andreas]]'', if CJ dies while he is on a jetpack and the health cheat is entered before he hits the ground, CJs health will be restored but if the player leaves the jetpack CJ will fall down and die instantly. This is most likely a glitch.
 
*In ''[[GTA San Andreas]]'', if CJ dies while he is on a jetpack and the health cheat is entered before he hits the ground, CJs health will be restored but if the player leaves the jetpack CJ will fall down and die instantly. This is most likely a glitch.
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*[[Trevor Philips]]' [[Special Ability]] will avoid most of the damage, including some lethal forms, like being shot by the Rhino.
 
*[[Trevor Philips]]' [[Special Ability]] will avoid most of the damage, including some lethal forms, like being shot by the Rhino.
 
*If the Invincibility Cheat is enabled in ''GTA V'', Trevor, Michael and Franklin are immune to damage from explosions, getting run over by vehicles and falling from high altitudes unlike in ''GTA San Andreas'' where as Carl Johnson can still lose health and /or subsequently die from explosions and falling from high altitudes.
 
*If the Invincibility Cheat is enabled in ''GTA V'', Trevor, Michael and Franklin are immune to damage from explosions, getting run over by vehicles and falling from high altitudes unlike in ''GTA San Andreas'' where as Carl Johnson can still lose health and /or subsequently die from explosions and falling from high altitudes.
**However, In ''GTA V'', Trevor, Michael or Franklin (whoever the player is playing as) can still get wasted from getting attacked by following the other protagonist too much.
+
**However, this does not work on following another protagonist.
***Oddly, while whoever was wasted will be in slow motion, whoever attacked the other character will move in normal speed. This is best observed with Michael.
+
***Oddly, the controlled protagonist will be in slow motion, while the followed protagonist will move in normal speed.
 
*In GTA V, if the player friendly fires another protagonist (e.g., [[Franklin Clinton|Franklin]] firing an [[RPG]] on [[Michael De Santa|Michael]]) in Free Roam, their bodies will remain intact on the spot. When switching to the character that the player wasted, he will spawn into the hospital, and when switching back to the former, the latter character will text the player and lose $5000, just like the player himself getting killed.
 
*In GTA V, if the player friendly fires another protagonist (e.g., [[Franklin Clinton|Franklin]] firing an [[RPG]] on [[Michael De Santa|Michael]]) in Free Roam, their bodies will remain intact on the spot. When switching to the character that the player wasted, he will spawn into the hospital, and when switching back to the former, the latter character will text the player and lose $5000, just like the player himself getting killed.
**This also applies with Michael should he kill [[Amanda De Santa|any of his]] [[Jimmy De Santa|family]] [[Tracey De Santa|members]].
+
**This also applies with Michael should he kill any of his family members, and [[Ron Jakowski]] (the latter applied to all three protagonists). Interestingly enough, Ron and Franklin never met in the story.
**If the player (playing as either Trevor or Franklin) kills Michael, or if playing as Michael followed by getting knocked out by either of two characters for staying too close to them for long duration, Amanda will furiously text the player on Michael's behalf.
+
**If the player (playing as either Trevor or Franklin) kills Michael, or if playing as Michael followed by getting knocked out by either of two characters for staying too close to them for long duration, [[Amanda De Santa|Amanda]] will furiously text the player on Michael's behalf.
*Wasted is often a term for being highly intoxicated from the use of alcohol or drugs.
 
 
==Gallery==
 
<gallery>
 
Wasted-GTA3.jpg|''[[Grand Theft Auto III]]''
 
Wasted-GTA3Mission.jpg|[[Grand Theft Auto III]] (during a regular mission)
 
Wasted-GTA3VigilanteMission.jpg|''[[Grand Theft Auto III]]'' (during a [[Vigilante]] mission)
 
Wasted-GTA3ParamedicMission.jpg|''[[Grand Theft Auto III]]'' (during a [[Paramedic]] mission)
 
Wasted-GTAVC.jpg|''[[Grand Theft Auto Vice City]]''
 
Wasted-GTASA.jpg|''[[Grand Theft Auto San Andreas]]''
 
Gta-v-wasted.jpg|GTA V (Michael)
 
</gallery>
 
   
 
[[ru:Wasted]]
 
[[ru:Wasted]]
  +
[[de:Außer Gefecht]]
 
[[Category:Terminology]]
 
[[Category:Terminology]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 15:03, 2 February 2016

Wasted is the term used for when a player is severely injured and collapses in a Grand Theft Auto by losing all their health. In Grand Theft Auto IV and its episodes, the terms Wasted and Busted are not used, but the same effects take place for each.

Causes

GTA-V-Michael-Kills-Franklin

Michael knocks out Franklin

  • Running through a plane's propellor (Grand Theft Auto V).
  • Ingesting a pill as a form of suicide (Grand Theft Auto Online; this costs $500 in order to do so).
  • Shooting yourself with a Pistol (Grand Theft Auto Online; this costs $500 to do so).
  • Submersible imploding if going below 550 ft underwater (Grand Theft Auto V). (One hit)
  • Tripping and tumbling down from a steep slope for prolonged periods of time (Grand Theft Auto V).
  • Vehicle exploding on impact from a high fall (on the side or the roof) (One hit) (Grand Theft Auto 1, Grand Theft Auto IV and Grand Theft Auto V).
  • Descending too fast towards the ground while parachuting (Grand Theft Auto V). (Potential one hit)
  • Entering "Commit Suicide" cheat code (One hit, unavoidable).
  • Continuous running after losing stamina (if the stamina level is very low), resulting in a loss of health. You'll fall down the first time from exhaustion, supposedly at 10% or less health remaining, recovering a light bit of stamina. Continued activity past that will result in more falls and eventually wasted (Grand Theft Auto V).
  • Diving too far in the ocean (even with diving gear or a Submersible) (Grand Theft Auto V).
  • Getting shocked by electric transformers in the power station (Grand Theft Auto V).
  • Getting blown up from the exploding oil drums.
  • Damage from being intoxicated on drugs or alcohol.
  • Hitting onto a building while descending down with a parachute, which can result the protagonist fall down after impact (Grand Theft Auto V).
  • Blasted by the P-996 Lazer's jet turbine (Grand Theft Auto V) (Potential one Hit)
  • Shooting at stocked missiles in Fort Zancudo, resulting in an explosion (Grand Theft Auto V) (One hit, if close to the blast radius)
  • Falling into bodies of water from any significant height (Grand Theft Auto V differs from Grand Theft Auto IV in which the character can fall from a helicopter and receive no damage as long as he hits water)
  • Shooting too close at explosive crates, or driving over it in a vehicle (Grand Theft Auto V) (One hit, if in a vehicle)
  • Killed by an explosion even in distance using Body Armor (Grand Theft Auto V; differs from Grand Theft Auto IV in which the character can survive from distance explosion; one hit)
  • Killed in an explosion upon entering the Duke O'Death. (Instant death; GTA Online and enhanced version only after update 1.10 as punishment/deterrent for glitching a single player exclusive vehicle into online.)
  • Falling off of big heights (all games except GTA 1, in GTA 2: instant death)

Effects

As a result of being Wasted in the 3D Universe (except for GTA Vice City Stories where you can bribe the hospital staff to keep the weapons you'd normally lose) the player will lose all of their weapons and $100 ($1,000 in Grand Theft Auto III), the same as being Busted. In Grand Theft Auto IV however, the player is fined 10% of their money ($10,000 max) and gets to keep their weapons, and in GTA San Andreas, if you date Katie Zhan (a nurse) you are able to keep your weapons upon death, However in the mobile version of GTA San Andreas and GTA Liberty City Stories, the player keeps his/her weapons upon death without having to do anything. In all games, any mission the player was on will be failed.

In Grand Theft Auto V, getting Wasted during a mission will not teleport the character to a hospital. Instead, the player will simply retry from a checkpoint, with no other penalty but unable to achieve gold medals in timed or accuracy missions. However if the player cancels the mission after they are killed or died outside mission, they will lose a maximum of $5000.

Gallery

Trivia

  • Wasted is a term most often used for being highly intoxicated from the use of alcohol or drugs.
  • The term is known as "You're brown bread" in GTA London 1969 and 1961, which is Cockney rhyming slang for "you're dead".
  • In the German version it says "Außer Gefecht" which is translated to "knocked out" or "out of action".
  • In the Brazilian Portuguese version for Grand Theft Auto V, it says "Se Fodeu", which is grossly translated to "You got fucked up".
  • In the French version it says "Vous êtes mort" which translates to "You are Dead."
  • In the Portuguese version of GTA San Andreas it says "Detonado", translating to "Detonated". It is still the same regardless of how the player died, whether by gunfire, drowning, collisions, by explosives (explaining the "Detonado" message), etc.
  • In the unofficial Russian version of GTA San Andreas it was translated literally, as "Потрачено", which means "Spent". After years, this word became an Internet-meme at the local segment of the Internet and a well-known generalizing comic term of machine translations.
  • In GTA 2 a special term "toasted" is used to indicate, that the player has died due to catching on fire (particularly by the effects of Flamethrower), or "shocking" to indicate, that the player has died by electricity – by walking too long on electrified rails. Maybe even by being hit by ElectroGun or ElectroFingers, but no NPC will ever use it against you. The results are, however, perfectly the same as if you were wasted in any other way.
  • In all GTA games, a pool of blood will most likely appear under the player (With a few exceptions like the flames in GTA IV).
  • In GTA IV, the term "Wasted" doesn't appear in the screen. Instead, the screen turns grey, everything moves in slow motion, and the player is transported to the nearest hospital. However, if you die in a certain way, (the player's body is still falling, etc.) the game will continue showing the slow-mo scene until you press the continue button, which skips the scene. Skipping with the button also works when you simply don't want to watch the whole "blackout".
  • The words "Wasted" and "Busted" have returned in Grand Theft Auto V, albeit darker in tone. Also includes a flash in the screen and a sound effect reminiscent of a steel rod being struck right as the words appear. This has become a minor internet meme in its own right.
  • In the 3D universe, if the health cheat is entered as the player dies, the players health will be restored for a few seconds and the player will die anyway and will not get up.
  • In GTA San Andreas, if CJ dies while he is on a jetpack and the health cheat is entered before he hits the ground, CJs health will be restored but if the player leaves the jetpack CJ will fall down and die instantly. This is most likely a glitch.
  • No matter how fatal some injuries seem to be (e.g bitten in half by a shark, shot in the head or even blown up), the main characters always return from the hospital alive and with no signs of these injuries intact, except in GTA V where minor cuts and bruises are shown when exiting the hospital.
  • Trevor Philips' Special Ability will avoid most of the damage, including some lethal forms, like being shot by the Rhino.
  • If the Invincibility Cheat is enabled in GTA V, Trevor, Michael and Franklin are immune to damage from explosions, getting run over by vehicles and falling from high altitudes unlike in GTA San Andreas where as Carl Johnson can still lose health and /or subsequently die from explosions and falling from high altitudes.
    • However, this does not work on following another protagonist.
      • Oddly, the controlled protagonist will be in slow motion, while the followed protagonist will move in normal speed.
  • In GTA V, if the player friendly fires another protagonist (e.g., Franklin firing an RPG on Michael) in Free Roam, their bodies will remain intact on the spot. When switching to the character that the player wasted, he will spawn into the hospital, and when switching back to the former, the latter character will text the player and lose $5000, just like the player himself getting killed.
    • This also applies with Michael should he kill any of his family members, and Ron Jakowski (the latter applied to all three protagonists). Interestingly enough, Ron and Franklin never met in the story.
    • If the player (playing as either Trevor or Franklin) kills Michael, or if playing as Michael followed by getting knocked out by either of two characters for staying too close to them for long duration, Amanda will furiously text the player on Michael's behalf.