m (→Tools: clean up,) |
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Image of both:<br> |
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==Tools== |
==Tools== |
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* [http://gta.ocram-net.de/index_all.php?edownloadsa=12 Water IO Script for 3ds Max] – by {{U|ocram88|ocram}} |
* [http://gta.ocram-net.de/index_all.php?edownloadsa=12 Water IO Script for 3ds Max] – by {{U|ocram88|ocram}} |
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+ | {{fdl}} |
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− | [[Category:Map Formats]][[Category:GTA III Modifications]][[Category:GTA Vice City]]{{fdl}} |
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{{modding}} |
{{modding}} |
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+ | [[Category:Map Formats]] |
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+ | [[Category:GTA III Modifications]] |
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+ | [[Category:GTA Vice City]] |
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Revision as of 02:55, 4 March 2010
The water.dat
file contains information about the water planes inside a boundary, which normally has the same size as the map boundary. It corresponds to the water1.dat
file, and it is located in the GTA San Andreas\data\
directory. The maximum amount of water planes is 1021, but you can increase it using the Limit Adjuster by User:Sacky.
Image of both:
Tools
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Template:Modding