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WeaponRack-GTAV

The following is a list of weapons featured in Grand Theft Auto V.

Ammu-Nation has returned in the game along with an accessible firing range. GTA V also introduces the feature of installing attachments onto certain weapons, which adds a whole new variety to the weapon system.

Weapon Stats and Selection

Weapon Selection Wheel

A new system known as the Weapon Wheel has been implemented (previously adopted in Red Dead Redemption), allowing players to carry all weapons instead of one for each type like previous games. There are 8 slots on the wheel to choose from (in clockwise order from the top): the Pistol slot, the MG slot (including SMGs), the Assault Rifles slot, the Sniper Rifle slot, the Melee slot, the Shotgun slot, the Heavy Weapons slot, and the Throwable Weapons slot. It's now possible to keep a firearm with no ammo in reserve.

Weapon stats are displayed on top right corner when selecting them. These will change depends on which attachments have been applied for that weapon.

Weapon Noise

Each time the player fires a gun, the radar will indicate a red circle to represent the weapon's noise, similar to Manhunt. If any threat is within the red circle, they will be alerted by the player, and if a cop is within the noise range, the player may gain a wanted level. A player can lower the noise by adding a Suppressor to the weapon, but this will reduce damage. Note that this will not prevent the player from getting a wanted level if a cop sees them shooting.

Melee

Fist

Image Stats Damage [?] Speed Unlocked after: Cost
Fist-GTA5-ingame
Fist
N/A Minimum Medium Prologue Free

The Fist has appeared in all Grand Theft Auto games; it mainly represents the unarmed state of the player.

Baseball Bat

Image Stats Damage [?] Speed Unlocked after: Cost
File:Baseballbat-GTAV.png
Baseball Bat
N/A 20 Medium Franklin and Lamar Free

The Baseball Bat has returned in GTA V. It is found in the back rooms of stores and certain sporting grounds across San Andreas, but cannot be bought from Ammu-Nation. A hard-hit weapon best offered by its range.

Knife

Image Stats Damage [?] Speed Unlocked after: Cost
Knife-GTA5-ingame
Hawk & Little Knife
N/A 15 High Franklin and Lamar $100 (Story Mode)
$400 (Online)

The Hawk & Little Knife is a melee weapon in GTA V. It distinguishes from its sharp design, compact size and a deadly damage.

Nightstick

Image Stats Damage [?] Speed Unlocked after: Cost
Nightstick-GTA5
Nightstick
N/A 10 Average I Fought the Law... $100 (Story Mode)
$400 (Online)

The Nightstick is a melee weapon in GTA V. Often used by security guards and cops, the Nightstick offers a responsive attack. Though not intended for combat, it is able to knock down enemies.

Crowbar

Image Stats Damage [?] Speed Unlocked after: Cost
Crowbar-GTAV
Crowbar
N/A 10 Medium Franklin and Lamar Free

The Crowbar is a new melee weapon introduced in GTA V. It can be found in construction sites around San Andreas. It offers a much responsive attack, but is weak against targets.

Golf Club

Image Stats Damage [?] Speed Unlocked after: Cost
GolfClub-GTA5-ingame
ProLaps Golf Club
N/A 20 Average Franklin and Lamar Free

The ProLaps Golf Club is a melee weapon in GTA V. It can be obtained after playing a round of golf. Serves much like a baseball bat, but with a slight faster response.

Hammer

Image Stats Damage [?] Speed Unlocked after: Cost
Hammer-GTA5-ingame
Hammer[note 1]
N/A 10 High Franklin and Lamar Free (Special/Collector's Edition)
$500 (Enhanced Version)

The Hammer is available to those who have the special and collector's edition of GTA V, or returning players in the enhanced edition. Still suited for fast attacks, but with a low-medium damage.

Broken Bottle

Image Stats Damage [?] Speed Unlocked after: Cost
BrokenBottle-GTAV
Broken Bottle[note 2]
N/A 20 Medium Franklin and Lamar Free

The Broken Bottle is a melee weapon which was in the free Beach Bum DLC. It is similar to the knife, except that does a bit more damage and is less versatile, but is unusable underwater.

Antique Cavalry Dagger

Image Stats Damage [?] Speed Unlocked after: Cost
File:AtiqueCalvaryDagger-GTAV-InGameModel.png
Antique Cavalry Dagger[note 3]
N/A 20 High Franklin and Lamar Free (Story Mode)
$1900 (Online)

The Antique Cavalry Dagger is a melee weapon that was added in the I'm Not a Hipster update. It has slight superior damage compared to the knife.

Hatchet

Image Stats Damage [?] Speed Unlocked after: Cost
Hatchet-GTAV
Hatchet[note 4]
N/A Medium Average Trevor Philips Industries $750 (Story Mode)
Free (Online)

The Hatchet is a melee weapon exclusive to the Xbox One/PS4/PC of GTA V, and exclusive to players returning from Xbox 360/PS3. Considered as a deadly weapon, the Hatchet offers faster and deadly attack.

Knuckledusters

Image Stats Damage Speed Unlocked After: Cost
Brass Knuckles GTA V
Knuckledusters[note 5]
N/A Medium Medium After installing the Ill-Gotten Gains Part 2 update. N/A

The Knuckledusters is a melee weapon that fits around the fingers of the hand when clenched into a fist and increases its base damage over the standard Fist. Comes with the Ill-Gotten Gains Part 2 update.

Machete

Image Stats Damage Speed Unlocked After: Cost
Machete-GTA V

Machete[note 5]
N/A Medium Medium After installing the  GTA Online: Lowridersupdate. N/A

The Machete returns in Grand Theft Auto V and Grand Theft Auto Online. It is available after installingGTA Online: Lowriders for the enhanced versions only. This version of the Machete has some inspiration to the Gerber Machete/Saw Combo.

Handguns

Pistol

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
Pistol-GTAV
Hawk & Little Pistol
Damage: 2.6/10.0
Fire Rate: 4.0/10.0
Accuracy: 4.0/10.0
Range: 2.5/10.0
26 per shot 12 rounds (16 with Extended Clip) 162 RPM
240 RPM (by tapping the fire button instead of holding it)
Varies between 140-150 RPM Franklin and Lamar (Story Mode)
Rank 1 (Online)
$350

The Hawk & Little Pistol is a weapon in GTA V. It is based on the Taurus PT92 and uses the 9mm cartridge. The Pistol is a very common weapon, with well-rounded stats of damage, accuracy, and range. It can be looted from most dead officers, guards, and gangsters. This weapon is given to the player for the first time in GTA Online by Lamar Davis. Michael and Trevor both start with Pistols when unlocked.

Combat Pistol

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
CombatPistol-GTA5-ingame
Hawk & Little Combat Pistol
Damage: 2.7/10.0
Fire Rate: 4.0/10.0
Accuracy: 5.0/10.0
Range: 3.0/10.0
27 per shot 12 rounds (16 with Extended Clip) 162 RPM
240 RPM (by tapping the fire button instead of holding it)
Varies between 140-150 RPM Dead Man Walking (Story Mode)
Rank 9 (Online)
$600

The Hawk & Little Combat Pistol is a weapon in GTA V. It is based on the Heckler & Koch P2000 and the Beretta Px4 Storm. Like the Pistol, the Combat Pistol uses the 9mm cartridge, with its real-life comparisons in 9x19mm Parabellum, .40 S&W, .357 SIG, and .45 ACP. Its advantages over the Pistol are that it is more accurate, does slightly more damage, and has slightly further range. However, it is $250 more expensive, has the same magazine capacity and RPM as the Pistol, but has lower damage than the AP Pistol.

AP Pistol

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
APPistol-GTAV
Vom Feuer AP Pistol
Damage: 2.8/10.0
Fire Rate: 8.0/10.0
Accuracy: 4.5/10.0
Range: 3.0/10.0
28 per shot 18 rounds (36 with Extended Clip) 600 RPM Varies between 450-800 RPM Three's Company (Single Player)
Rank 33 (Online)
$1,000

The Vom Feuer AP Pistol is a fully automatic pistol in GTA V. It functions much like the Automatic 9mm from The Lost and Damned. It is similar in appearance to the Colt SCAMP. Compared to the Combat Pistol and Pistol, the AP Pistol has superior damage and rate of fire. However, it is still inferior to the SNS Pistol in terms of damage, and accuracy is between that of the Combat Pistol and Pistol.

Stun Gun

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
StunGun-GTA5-ingame
Coil Stun Gun [V]
Damage: 0.1/10.0
Fire Rate: 1.0/10.0
Accuracy: 4.0/10.0
Range: 0.5/10.0
1 per shot 1 shot (100 ammo units for each) 21 RPM 21 RPM The Civil Border Patrol (S&F) or Monkey Business (Story Mode only) $100

The Coil Stun Gun is a semi-lethal weapon in GTA V. Good for incapacitating people, the Stun Gun is far from deadly. However, the Stun Gun can be used to kill people if they are zapped multiple times. It is quite cheap, and is good for making a quick get-away from a situation. In addition, the Stun Gun produces little sound, so it can be as stealthy as a silenced gun. This is the only weapon can be unlocked from 2 different missions. The Stun Gun in-game mainly resembles the Taser M26 with slight overall feel to the Taser X26. It cannot be acquired in multiplayer through legitimate methods.

Pistol .50

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
File:Pistol50-GTAV.png
Hawk & Little Pistol .50[note 1]
N/A
N/A
N/A
N/A
51 per shot 9 rounds (12 with Extended Clip) 140 RPM N/A Franklin and Lamar Free (Special/Collector's Edition)
$4000 (Enhanced Version)

The Hawk & Little Pistol .50 is a pistol in Grand Theft Auto V, and takes the form of a Desert Eagle (like the Combat Pistol from the previous games). The weapon is a bonus to those who purchased either the Special or Collector's Edition and is available for free in game at Ammu-Nation. It is also available in the Enhanced Version for $4000. Out of all pistols, this is the most powerful pistol in the game which can kill a single civilian in the chest with only one bullet while unsuppressed.

SNS Pistol

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
SNSPistol-GTAV
Shrewsbury SNS Pistol[note 2]
Damage: 3.2/10.0
Accuracy: 4.0/10.0
Fire Rate: 4.0/10.0
Range: 1.5/10.0
28 per shot 6 rounds (12 with Extended Clip) 162 RPM N/A Franklin and Lamar Free

The Shrewsbury SNS Pistol is a small handgun which was introduced in the free Beach Bum Content Update DLC. It appears to be based on the AMT Backup, with some elements from the Colt Junior 25. WIth the exact fire rate and accuracy than the Pistol; the SNS Pistol loses out at long range and has no upgrades other than an extended magazine.

Heavy Pistol

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
HeavyPistol-GTAV
Heavy Pistol[note 6]
Damage: 4.7/10.0
N/A
N/A
N/A
40 per shot 18 rounds (36 with Extended Clip) 142 RPM N/A Franklin and Lamar Free

The Heavy Pistol is weapon that was added in The Business Update content pack. It is based on the Springfield Armory TRP Operator, a variant of the M1911 pistol. It has the highest damage of all the pistols (excluding the Pistol .50) and is the second pistol to use an 18 round magazine and 36 if extended (the first being the AP Pistol), the only downside is that it has a very low rate of fire unless the player considers tap firing.

Vintage Pistol

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
VintagePistol-GTAV-InGameModel
Vintage Pistol[note 3]
N/A
N/A
N/A
N/A
34 per shot 7 rounds (14 with Extended Clip) 150 RPM N/A Franklin and Lamar Free (Story Mode)
$3277 (Online)

The Vintage Pistol is a weapon that was added in the I'm Not a Hipster Update. It is heavily based on the FN model 1910 with influences from the Colt M1902. The entire body of the weapon is covered in decorative floral engravings, with a polished nickel finish.

Flare Gun

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
FlareGun-V-render
Flare Gun [O][note 7]
N/A
N/A
N/A
N/A
10 per shot 1 flare N/A N/A Installing the Heists Update $3750 (Online only)

The Flare Gun was first seen in the first trailer for the Heists Update. It appears to be based on the Orion Brand Flare Gun with some inspiration from the British Very Pistol from World War I. The player can use it as a distress signal, a way to light up areas or as a weapon. But using it as a weapon would only deal a small amount of damage and ignite the person on fire which can be a waste of ammo. It can be bought from Ammu-nation for $3750. It can only be purchased in GTA Online.

Marksman Pistol

Image Stats Damage Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
Marksman Pistol GTA V
Marksman Pistol[note 5]
N/A
N/A
N/A
N/A
220 per shot 1 round 21 RPM Unavailable Installing the Ill-Gotten Gains Part 2 update. N/A

The Marksman Pistol is an old, single-shot weapon that works in a similar way to the Musket, except that is more versatile than the first one. The pistol was added in the Ill-Gotten Gains Part 2 update. It's based on the Thompson-Center Contender, though with some elements of previous renditions of the Sawn-off Shotgun (linear wood design opposed to the curved wood design of the Thompson-Center Contender). It is the only pistol to not be fired from inside a vehicle.

Submachine Guns

Micro SMG

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
MicroSMG-GTAV
Shrewsbury Micro SMG
Damage: 2.1/10.0
Fire Rate: 6.0/10.0
Accuracy: 3.0/10.0
Range: 2.5/10.0
21 per shot 16 rounds (30 with Extended Clip) 600 RPM Varies between 450-600 RPM Franklin and Lamar (Story Mode)
Rank 5 (Online)
$850

The Shrewsbury Micro SMG is a Submachine Gun in GTA V. Clearly based on the IMI Mini UZI, albeit with a custom stock. It has a magazine capacity from the .45 ACP variant of the UZI, although it is probably the 9x19mm Parabellum variant. Like the Pistol, the Micro SMG is fairly rounded, stat wise. It is best in close-quarters situations, such as interiors of buildings because of its high rate of fire. It is the only SMG to be used in drive-by shooting.

SMG

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
SMG-GTAV
Hawk & Little SMG
Damage: 2.2/10.0
Fire Rate: 5.5/10.0
Accuracy: 4.0/10.0
Range: 3.5/10.0
22 per shot 30 rounds (60 with Extended Clip) 510 RPM N/A Franklin and Lamar (Story Mode)
Rank 11 (Online)
$1,300

The Hawk & Little SMG is a Submachine Gun in GTA V. It is based on the Heckler & Koch MP5. Identical to the Assault SMG in stats, the SMG is superior to the Micro SMG, thanks to its higher damage, accuracy, and range. The SMG can be used more more universally than the Micro SMG because of these higher stats.

Assault SMG

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
AssaultSMG-GTAV
Vom Feuer Assault SMG[note 8]
Damage: 2.2/10.0
Fire Rate: 5.5/10.0
Accuracy: 4.0/10.0
Range: 3.5/10.0
23 per shot 30 rounds (60 with Extended Clip) 460 RPM N/A Franklin and Lamar (Story Mode)
Rank 29 (Online)
Free

The Vom Feuer Assault SMG makes an appearence as an unlockable weapon for Social Club members. It appears to be based on the Magpul PDR, with the correct magazine, but lacking the picatinny rail. It also appears to take elements from the FN P90. The only advantage to the Assault SMG is that it is free (offline only) when the player links his or her Rockstar Social Club account to the game.  Like the SMG, the Assault SMG can be used for medium-long, to close quarters situations. It is slightly more suitable than the SMG in close quarters due to cyclicly friring 50 rounds per minute more.

Combat PDW

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
CombatPDW-GTAV
Coil Combat PDW[note 9]
N/A
N/A
N/A
N/A
28 per shot 30 rounds (60 with Extended Clip) 450 RPM N/A Installing the Ill-Gotten Gains Part 1 DLC. $10,500

The Coil Combat PDW is a weapon part of the Ill-Gotten Gains Part 1 package. It is based on the Sig Sauer MPX with elements from the Knight's Armament Company PDW. This SMG carries an integrated suppressor.

Machine Pistol

Image Stats Damage Speed Unlocked After: Cost

MachinePistol-GTAV
Machine Pistol

N/A Medium Medium After installing the GTA Online: Lowriders update. $6,250

The Vom Feuer Machine Pistol is a weapon part of the GTA Online: Lowriders update. The pistol retains some the original design of the TEC 9, however it features a longer barrel, which is closely proportional to the rest of the weapon. The Machine Pistol also has some influences to the Mauser C96. The default magazine clip is also much shorter and holds 12 rounds instead of the 50 rounds from previous games.

Shotguns

Pump Shotgun

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (blindfiring) Unlocked after: Cost
PumpActShotgun-GTAV-inGameModel
Shrewsbury Pump Shotgun
Damage: 6.7/10.0
Fire Rate: 2.0/10.0
Accuracy: 3.0/10.0
Range: 2.0/10.0
29 per shot 8 shells 70 RPM Varies between 36-45 RPM (depending on the player's stance) Franklin and Lamar (Story Mode)
Rank 17 (Online)
$2,000

The Shrewsbury Pump Shotgun is a weapon in GTA V. It appears to be based on the Mossberg 590 fitted with a custom stock. Perfect for close-quarters combat, and with destructive damage at close range, the Pump Shotgun lacks long-range capabilities. However, it has much better accuracy and range compared to the Sawed-Off Shotgun.

Sawed-Off Shotgun

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (blindfiring) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
SawnOffShotgun-GTA5
Shrewsbury Sawed-Off Shotgun
Damage: 9.6/10.0
Fire Rate: 2.0/10.0
Accuracy: 2.0/10.0
Range: 1.5/10.0
40 per shot 8 shells 70 RPM Varies between 36-45 RPM (depending on the player's stance) 50 RPM The Long Stretch (Story Mode) $300 (Story Mode)/ Free (GTA Online)[note 8]

The Shrewsbury Sawed-Off Shotgun is a pump action shotgun in GTA V, based on the Mossberg 500 . It is given for free to the player in GTA Online if registered on the Rockstar Games Social Club. It is the only "two-handed" gun that can be shot from a vehicle, as it is able to be usable in one or both hands. With one of the highest damages of guns in the game, the Sawed-Off Shotgun is perfect at point-blank range, but useless at ranges over about 10-20 feet.

Assault Shotgun

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (blindfiring) Unlocked after: Cost
AssaultShotgun-GTAV
Vom Feuer Assault Shotgun
Damage: 7.7/10.0
Fire Rate: 5.0/10.0
Accuracy: 5.5/10.0
Range: 2.0/10.0
32 per shot 8 shells (32 with Extended Clip) 240 RPM N/A Blitz Play (Story Mode)
Rank 37 (Online)
$1,500

The Vom Feuer Assault Shotgun is a fully-automatic shotgun in GTA V. It appears to be based on the UTAS UTS-15. However, unlike the UTS-15, it is shown as using a detachable box magazine. It also shares elements from the AA-12, because of the fact it is full-auto and that it is magazine fed. Having better accuracy and magazine capacity compared to other shotguns, the Assault Shotgun is a very good choice for short-range, and does better than other shotguns at medium range.

Bullpup Shotgun

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (blindfiring) Unlocked after: Cost
BullpupShotgun-GTAV
Hawk & Little Bullpup Shotgun[note 1]
N/A
N/A
N/A
N/A
14 per shot 14 shells 60 RPM N/A Franklin and Lamar Free (Special/Collector's Edition)
$1250 (Enhanced Version)

The Hawk & Little Bullpup Shotgun is based on the Kel-Tec KSG. It has a 14 round ammunition capacity thanks to its dual-tube internal magazine, a moderate rate of fire, about the same as the Pump-Action Shotgun, and like most shotguns, lethal stopping power at close range. While it doesn't do as much damage as the fully automatic Assault Shotgun, it's still a fairly balanced weapon.

Musket

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (blindfiring) Unlocked after: Cost
Musket
Musket[note 10]
N/A
N/A
N/A
N/A
165 per shot 1 round 13 RPM N/A Franklin and Lamar (Story Mode) $21400

The Musket is primarily designed to resemble the British Land Pattern Musket, a.k.a. "Brown Bess" muskets that were used by the Americans and Great Britain during the Revolutionary War, but it has a curved stock. Since it only holds one round, it is inadvised to use this weapon as its reload time is longer than the other shotguns. However, it is already unlocked for players at level one, making it their first shotgun.

Heavy Shotgun

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (blindfiring) Unlocked after: Cost
File:Heavy Shotgun GTAV.png
Shrewsbury Heavy Shotgun[note 11]
N/A
N/A
N/A
N/A
117 per shot 6 shells (12 with Extended Clip) 200 RPM N/A Franklin and Lamar $13550

The Shrewsbury Heavy Shotgun is a weapon in GTA V. It is based on the Saiga 12K shotgun. Its firing rate is a little bit slower than the Assault Shotgun, but is deadlier at close range. Instead of using buckshot it uses slugs which makes it good for hitting enemies while aiming at them without losing accuracy. It can also be used to destroy vehicles much like the Heavy Sniper.

Assault Rifles

Assault Rifle

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
AssaultRifle-GTAV
Shrewsbury Assault Rifle
Damage: 3.0/10.0
Fire Rate: 6.0/10.0
Accuracy: 4.5/10.0
Range: 4.5/10.0
30 per shot 30 rounds (60 with Extended Clip) 380 RPM N/A Franklin and Lamar (Story Mode)
Rank 24 (Online)
$1,400

The iconic Assault Rifle that appears in GTA V is based on the Norinco Type 56-2. The poorest assault rifle stat-wise, the Assault Rifle is cheap for an assault rifle, but lacks the stats from others of its kind. It is manufactured by Shrewsbury.

Carbine Rifle

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
CarbineRifle-GTAV
Vom Feuer Carbine Rifle
Damage: 3.2/10.0
Fire Rate: 6.5/10.0
Accuracy: 5.5/10.0
Range: 4.5/10.0
32 per shot 30 rounds (60 with Extended Clip) 445 RPM N/A The Jewel Store Job (Single Player)
Level 42 (Online)
$2,100

The Vom Feuer Carbine Rifle is an Assault Rifle in GTA V. It appears to be based on the Heckler & Koch HK416. A step up from the Assault Rifle, the Carbine Rifle is very well-rounded. The only similarities the Carbine Rifle has to the Assault Rifle are they both share the same range, and magazine capacity.

Advanced Rifle

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
AdvancedRifle-GTAV
Vom Feuer Advanced Rifle
Damage: 3.4/10.0
Fire Rate: 7.0/10.0
Accuracy: 5.0/10.0
Range: 4.5/10.0
34 per shot 30 rounds (60 with Extended Clip) 500 RPM N/A The Big Score (Single Player)
Level 70 (Online)
$3,500

The Vom Feuer Advanced Rifle is a bullpup assault rifle in GTA V. This weapon resembles the Tavor TAR-21. Boasting the best damage, and fire rate out of all assault rifles, the only downsides to the Advanced Rifle are that it becomes available late in the game, and it is less accurate than the Carbine Rifle. However, the Advanced Rifle is still superior to all non-DLC assault rifles in-game.

Special Carbine

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
SpecialCarbine-GTAV
Vom Feuer Special Carbine[note 6]
Damage: 3.4/10.0
Fire Rate: 7.3/10.0
Accuracy: 6.0/10.0
Range: 4.5/10.0
34 per shot 30 rounds (60 with Extended Clip) 445 RPM N/A Franklin and Lamar
Level 1 (GTA Online)
Free

The Vom Feuer Special Carbine is an assault rifle in The Business Update. It is based on the Heckler & Koch G36C.

Bullpup Rifle

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
BullpupRifle-GTAV
Hawk & Little Bullpup Rifle[note 12]
Damage: 3.2/10.0
Fire Rate: 7.3/10.0
Accuracy: 6.0/10.0
Range: 4.5/10.0
32 per shot 30 rounds (60 with Extended Clip) 500 RPM N/A Franklin and Lamar/ Level 1 (GTA Online) Free

The Hawk & Little Bullpup Rifle is a bullpup rifle that was included in The High Life Update. It is based on the QBZ-95-1 with a front sight and flash suppressor from the M16.

Light Machine Guns

MG

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
MG-GTAV
Shrewsbury MG
Damage: 4.0/10.0
Fire Rate: 6.0/10.0
Accuracy: 4.0/10.0
Range: 6.0/10.0
40 per shot 54 rounds (100 with Extended Clip) 440 RPM N/A The Paleto Score (Story Mode)
Rank 50 (Online)
$3,000

The Shrewsbury MG is a Light Machine Gun in GTA V. It appears to be based on the PKM. The regular squared-shaped magazine is replaced by a drum magazine similar to that of the RPD. The drum magazine, however, has an unrealistic default size of 54 rounds. The magazine size is correctly made to 100 rounds if extended magazines are chosen. Having close to the same stats as the Assault Rifle, the MG is very crude and inferior compared to the higher level Combat MG.

Combat MG

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
CombatMG-GTAV
Combat MG
Damage: 4.5/10.0
Fire Rate: 6.5/10.0
Accuracy: 4.5/10.0
Range: 6.0/10.0
45 per shot 100 rounds (200 with Extended Clip) 555 RPM N/A Blitz Play (Story Mode)
Rank 80 (Online)
$3,700

The Combat MG is a light machine gun in GTA V. It boasts the highest ammo capacity per magazine in the game after buying the extended clip, next to the minigun, which the latter holds everything in one magazine without reloading. This weapon also has the highest damage per bullet out of all of the assault rifles, SMG's and LMG's. Like the Advanced MG in the Ballad of Gay Tony, it is based on the FN M249 but with minor influences from the M60. Superior to the MG, the Combat MG has almost the same stats as the Carbine Rifle, except with lower accuracy, further range, and higher damage.

Gusenberg Sweeper

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Measured Fire Rate (drive-by shooting) Unlocked after: Cost
Gusenberg-GTAV-fullmodel
Gusenberg Sweeper[note 13]
Damage: 5.0/10.0
Fire Rate: 9.0/10.0
Accuracy: 6.0/10.0
Range: 4.7/10.0
34 per shot 30 rounds (50 with Extended Clip) 555 RPM N/A Franklin and Lamar $14,150

The Gusenberg Sweeper is a weapon featured in the Valentine's Day Massacre Special content pack. It is based on the M1928A1 Thompson while the stock is derived from the later M1 Thompson. It is fitted with a drum magazine, but incorrectly holds 30 rounds. If extended magazines are chosen, it will hold the correct 50 rounds. This weapon does not share ammunition with other SMGs. It instead shares ammo with the belt-fed machine guns.

Sniper Rifles

Sniper Rifle

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Unlocked after: Cost
SniperRifle-GTAV
Shrewsbury Sniper Rifle
Damage: 9.6/10.0
Fire Rate: 2.5/10.0
Accuracy: 7.0/10.0
Range: 9.5/10.0
101 per shot 10 rounds 38 RPM Nervous Ron (Story Mode)
Rank 21 (Online)
$5000

The Shrewsbury Sniper Rifle is a bolt-action sniper rifle in GTA V. It appears to be based on the Arctic Warfare Super Magnum, and performs like the 7.62 x 51mm variant. Despite a slow rate of fire, the Sniper Rifle has high damage, and excellent accuracy relative to other weapons. Used right, the Sniper Rifle can dispatch many enemies, within only 10 rounds.

Heavy Sniper

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Unlocked after: Cost
GTAV-heavy-sniper
Vom Feuer Heavy Sniper
Damage: 9.9/10.0
Fire Rate: 2.0/10.0
Accuracy: 9.0/10.0
Range: 10.0/10.0
216 per shot 6 rounds 29 RPM Three's Company (Story Mode)
Rank 90 (Online)
$9,500

The Vom Feuer Heavy Sniper is a semi-automatic sniper rifle in GTA V. Being based on the Barrett M82 sniper rifle, it has an unrealistic 6-round magazine. With the highest range, damage, and accuracy of all firearms, the Heavy Sniper's only downsides are its large price tag, low rate of fire, and a very low magazine capacity. It is very useful against vehicles including planes and helicopters. A few shots can either disable them or destroy them.

Marksman Rifle

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Unlocked after: Cost
File:Marksman Rifle GTAV.png
Vom Feuer Marksman Rifle[note 11]
Damage: 6.5/10.0
Fire Rate: 8.0/10.0
Accuracy: 6.6/10.0
Range: 6.0/10
65 per shot 8 rounds (16 with Extended Clip) 180 RPM Frankin and Lamar (Story Mode)
Rank 1 (GTA Online)

The Vom Feuer Marksman Rifle is a rifle in GTA V and was introduced in the Last Team Standing Update. It is based on the M39 EMR except with a modified magazine. It has the fastest fire rate of any of the weapons in the sniper class and is even useful for face to face combat. Its downside is the fact that it's incapable of zooming in. 

Heavy Weapons

RPG

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Unlocked after: Cost
RocketLauncher-GTAV-inGame
Shrewsbury RPG
Damage: 10.0/10.0
Fire Rate: 0.5/10.0
Accuracy: 1.0/10.0
Range: 7.0/10.0
500 (direct)/50 (edge) per rocket 1 rocket 15 RPM Blitz Play (Story Mode)
Rank 100 (Online)
$6,500

The Shrewsbury RPG is an explosive weapon in GTA V. Clearly based on the RPG-7, it is good for medium range, making it a great weapon for dispatching cars, helicopters, planes, boats, or large groups of enemies. However, it can only fire one rocket at a time, and is relatively expensive.

Grenade Launcher

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Unlocked after: Cost
GrenadeLauncher-GTAV-HUD
Shrewsbury Grenade Launcher
Damage: 9.5/10.0
Fire Rate: 2.0/10.0
Accuracy: 1.0/10.0
Range: 5.0/10.0
500 (direct)/75 (edge) per grenade 10 grenades 75 RPM Trevor Philips Industries (Story Mode)
Rank 60 (Online)
$8,100

The Shrewsbury Grenade Launcher is an explosive weapon in GTA V. Based on the Milkor MGL, it incorrectly holds 10 grenades, instead of 6. With slightly lower damage, range, and a higher price tag, the Grenade Launcher is not as powerful as the RPG. However, it can hold 10 grenades at a time unlike the RPG. The Grenade Launcher is the only heavy weapon in GTA V to be able to support attachments (Scope, Grip and Flashlight).

Minigun

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Unlocked after: Cost
Minigun-GTAV-inGame
Coil Minigun
Damage: 3.0/10.0
Fire Rate: 10.0/10.0
Accuracy: 4.0/10.0
Range: 5.5/10.0
30 per shot Between 595 and 9,999 rounds (depending on the character's shooting skill) 3,000 RPM The Paleto Score (Story Mode)
Rank 120 (Online)
$15,000

The Coil Minigun is a weapon in GTA V. It is based on the M134 Minigun. The most expensive of the Heavy Weapons, and only bullet based one, the only advantages of the Minigun is its extremely high rate of fire, and magazine capacity. However, the Minigun does not have the explosive, or range capabilities of the RPG. The player will also be slowed down while holding it due to its weight, making them susceptible to damage from enemies. The minigun is also useful against some choppers as the player can easily kill the crew inside or destroy the back rotor and cause it to crash.

Firework Launcher

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Unlocked after: Cost
Fireworks Launcher
Firework Launcher[note 10]
Damage: 4.0/10.0
Fire Rate: 0.5/10.0
Accuracy: 1.0/10.0
Range: 6.0/10.0
125 (direct)/20 (edge) per firework 1 Firework N/A Franklin and Lamar (Story Mode)
Rank 1 (GTA Online)
$65,000

The fireworks launcher, added with the Independence Day Special, is a simple, apparently home-made launching tube for firework rockets designed to resemble the RPzP Panzerschreck. It's a simple metal pipe extended at the rear end with a cardboard tube and a piece of metal to give it the length and overall shape of an RPG, along with a wooden grip and stock.

Rail Gun

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Unlocked after: Cost
File:RailGun-GTAV.png
Coil Railgun [V][note 4]
N/A
N/A
N/A
N/A
30 per shot 1 projectile 20 RPM Minor Turbulence $250,000 (Story Mode only)

The Coil Rail Gun is a futuristic weapon featured in the Xbox One/PS4/PC edition of GTA V, exclusively for players returning from Xbox 360/PS3. It fires a high velocity explosive round which will destroy most vehicles with only one shot. It can only be found in Singleplayer. Obtaining it in GTA Online is impossible. It is worth noting that the player should use this against vehicles as using it on people alone is a waste of ammo.

Homing Launcher

Image Stats Damage [?] Magazine Size Measured Fire Rate (Standard) Unlocked after: Cost
Homing Rocket Launcher GTAV
Hawk & Little Homing Launcher[note 14]
N/A
N/A
N/A
N/A
500 (direct)/50 (edge) per rocket 1 rocket N/A Minor Turbulence/ Rank 1 (GTA Online) $165,000

The Hawk & Little Homing Launcher is a weapon in GTA V. It was added as a part of the Festive Surprise. It is based on the FIM-92 Stinger. It has the unique ability to lock on to any vehicle. It can hold up to 10 rockets.

Thrown

Grenade

Image Stats Damage [?] Unlocked after: Cost
Grenade-GTA5
Grenade
Damage: 9.5/10.0
Fire Rate: 2.0/10.0
Accuracy: 1.0/10.0
Range: 1.5/10.0
500 (direct)/75(edge) Franklin and Lamar (Story Mode)
Rank 15 (Online)
$150

Grenades are thrown weapons in GTA V. A few seconds after they are thrown, they will explode. They can cause death to any enemies caught in the explosion and can cause extreme damage. Grenades can be used to kill multiple enemies or enemies hiding behind cover.

Tear Gas

Image Stats Damage [?] Unlocked after: Cost
TearGas-GTAV
Hawk & Little Tear Gas
Damage: 1.0/10.0
Fire Rate: 2.0/10.0
Accuracy: 1.0/10.0
Range: 1.5/10.0
0.15 (direct)/0.075 (edge) The Jewel Store Job (Story Mode)
Rank 13 (Online)
$150

The Hawk & Little Tear Gas is a thrown weapon in GTA V. When it is thrown, it will slowly lower the target's health. However, this is unlikely, due to the fact enemies will most likely run away once they see it.  Because of this, Tear Gas can be useful for clearing a group of people, or crowded room. Becareful though, NOOSE enforcers also throw Tear Gas at the player, making them move from their cover and will sometimes lead them into the open.

Molotov Cocktail

Image Stats Damage [?] Unlocked after: Cost
MolotovCocktail-GTAV
Molotov Cocktail
Damage: 5.0/10.0
Fire Rate: 2.0/10.0
Accuracy: 2.0/10.0
Range: 0.8/10.0
30 (direct)/4 (edge) Franklin and Lamar (Story Mode) Free

The Molotov Cocktail is a thrown weapon in GTA V. It is fairly rare, and can only be found in a few locations. Anyone caught in the blast will catch on fire and will likely die from it should the fire not burn out.

Sticky Bomb

Image Stats Damage [?] Unlocked after: Cost
Sticky Bomb-GTAV
Sticky Bomb
Damage: 9.5/10.0
Fire Rate: 1.0/10.0
Accuracy: 3.0/10.0
Range:1.0/10.0
500 (direct)/75 (edge) Friends Reunited (Story Mode)
Rank 19 (Online)
$400

Sticky Bombs are thrown weapons in GTA V; they can stick to cars, vehicles or most other surfaces, making them useful for many missions throughout the game.

Proximity Mines

Image Stats Damage [?] Unlocked after: Cost
Proximity Mine GTAV
Proximity Mine[note 14]
Damage: 9.5/ 10.0
Fire Rate: 1.0/ 10.0
Accuracy: 3.0/ 10.0
Range: 2.5/ 10.0
500 (direct)/200 (edge) Installing the Festive Surprise (Original edition)
Friends Reunited (Enhanced edition)
$1,000

Proximity Mines are a thrown weapon in GTA V. When placed, they will not explode until either a vehicle or person is in close proximity of the mine. It also has a small delay before exploding which gives the user time to get away from it. Unlike other throwable explosives, it can only hold a maximum of 5 Mines.

Snowballs

Image Stats Damage [?] Unlocked after: Cost
SnowballRender-GTAV
Snowballs [O][note 14]
Damage: 1.0/10.0
Fire Rate: 1.5/10.0
Accuracy: 1.5/10.0
Range: 2.5/10.0
25 Snowfall (all platforms) N/A

Snowballs were added in the Festive Surprise update. They are available only during the holiday season and can be picked by pressing the left D-pad while unarmed in a snowy weather. It's the only weapon that was exclusive to GTA Online.

Miscellaneous

Jerry Can

Image Stats Damage [?] Capacity Rate of Ignition Unlocked after: Cost
JerryCan-GTAV-render
Jerry Can
Damage: 0.0/10.0
Fire Rate: 1.0/10.0
Accuracy: 3.0/10.0
Range: 0.5/10.0
Needs to be poured, and then ignited via an already present fire or aimed gun shot to become capable of causing damage. The level of damage that can be caused is determined by what object(s) is/are ignited. 100 fuel units 80 RPM Crystal Maze (Story Mode)
Rank 21 (Online)
$25

Jerry Cans can be used to douse objects in gasoline and shot to ignite it. Because the player can pour a trail of gasoline, the player is less likely to catch fire, as with the case with Molotovs. To an addition, a trail of gasoline will assist the player from getting away from a fatal blast area (if the trail ends under a car).

Attachments

Image/Name Description
File:Suppressor render1.png
File:Suppressor render2.png
File:Suppressor render3.png
File:Suppressor render4.png
Suppressor
The purpose of a suppressor is to dampen gunshots and hide the flash. It shrinks immensely, even removes the noise circle made when firing the suppressed weapon at the cost of lowered damage and shortened range. The damage/range penalty is differed among different weapons, the greatest suffered being the sniper rifle.
File:Scope S GTAV.png
File:Scope M GTAV.png
File:Scope L GTAV.png
Scope
The Scope is a weapon attachment in GTA V. It grants limited zoom capability to some weapons and improves overall accuracy on others. Depending of the gun, a different scope is attached. The first one is often fitted in SMGs and is the smaller one. The second one mostly fitted in assault rifles and is a bit bigger than the previous one. The third one is a tan-colored scope fitted in MGs and is the most bigger of the three.
File:Pistol Mag1 GTAV.png
File:Pistol Mag2 GTAV.png
Extended Clip
The Extended Clip or Extended Magazine (or Mag for short) is a weapon attachment in GTA V. It increases the ammunition capacity of magazine-fed weapons, increasing the amount of bullets able to be fired before having to reload. Some of them reuses an extended version of the magazine, while others just rechanges it into a much bigger magazine (such the Assault Shotgun and the Combat MG).
File:Grip GTAV.png
Grip
The Grip is a weapon attachment in GTA V. It increases the accuracy of weapons it is attached to and reduces recoil.
File:Flashlight GTAV.png
File:Flashlight2 GTAV.png
Flashlight
The Flashlight is a weapon attachment in GTA V. It projects a beam of light making it easier to see enemies in poorly lit areas, but has a limited range. Others can also become aware of your presence if you have it on while aiming at them, making it a detriment to stealth unless you turn it off ahead of time.
File:Sniper Scope1.png
File:Sniper Scope2.png
Advanced Scope
The Advanced Scope is a weapon attachment for Sniper Rifles in GTA V. It has a greater zoom range than the standard sniper rifle scope, essentially maxing it out and giving a higher accuracy boost than the normal scope. It can also work as a thermal scope during certain missions in the game.

Finishes

Most firearms on the game can be painted in various colors, called "tints" on the game. There are 7 tints: Army, being a 2-tone desert tan/brown; LSPD, dark blue; Green; Orange, usually mostly black with orange secondary features; Pink; Gold and Platinum. There are as well unique tints only available to certain guns, new in the Ill-Gotten Gains Part 1 update. The Yusuf Amir Luxury Finish is available for the Marksman Rifle, Carbine Rifle, Assault Rifle, Micro-SMG and SMG. The Gilded Gun Metal Finish is available for the Advanced Rifle, Sawed-Off Shotgun and AP Pistol. The Platinum Pearl Deluxe Finish is available for the Pistol .50. The Etched Wood Grip Finish is available for the Sniper Rifle and Heavy Pistol.

Trivia

  • The weapon prices listed here depend on the medals earned in the shooting range. There is a 10% discount for finishing all the challenges with a bronze medal, 15% for all silver or higher, and 25% for all gold.
    • This is also separate for each individual character.
  • Due to overused sound effects, most fully-automatic weapons are implied to be firing noticeably faster than their actual rate of fire.
    • The MG, however, is implied to fire slower.
  • Handguns in GTA V are the only weapon class in which reloading differs when the magazine is empty or not.
  • There are some appearances in-game of a customized Robinson Armament XCR-L with a vertical fore-grip and a telescopic sight, but it cannot be used. It is seen in the Ammu-Nation commercial and in Righteous Slaughter 7.
  • In GTA Online, weapon attachments unlock as you increase your rank. For example, you unlock the Advanced Rifle at Level 70 and the Extended Clip for the Advanced Rifle at Level 71.
  • DLC weapons are located next to the original ones, listed in the appearances order (i.e., the Gusenberg Sweeper will be before the Bullpup Rifle). However, the Sawed-off Shotgun can be placed here first if the Assault SMG is available.
  • Sometimes, guns dropped on the ground by NPCs will randomly discharge, as seen here.
  • As demonstrated on the gameplay video, weapon system on the enhanced edition of GTA V now introduces the ability to throw grenades while holding a weapon. It is done by either pressing Left on the D-pad, or by swiping the Dualshock 4 touchpad upwards. On the PC version, it can be done by pressing "G" whilst aiming. It is available in both first and third person modes.
  • In all of the versions of the game it is noticeable (however it is more noticeable if you use first person) that the reload animations are rushed. The Pistol in example lacks a bolt animation.

Notes

  1. 1.0 1.1 1.2 Special/Collector's Edition required
  2. 2.0 2.1 Beach Bum Content Update required
  3. 3.0 3.1 I'm Not a Hipster Update required
  4. 4.0 4.1 Enhanced Edition (Players returning from the Original edition)
  5. 5.0 5.1 5.2 Ill-Gotten Gains Part 2 required Cite error: Invalid <ref> tag; name "mpluxe2" defined multiple times with different content Cite error: Invalid <ref> tag; name "mpluxe2" defined multiple times with different content
  6. 6.0 6.1 The Business Update required
  7. Heists Update required
  8. 8.0 8.1 Rockstar Games Social Club account required and linked
  9. Ill-Gotten Gains Part 1 required
  10. 10.0 10.1 Independence Day Special required
  11. 11.0 11.1 The Last Team Standing Update required
  12. The High Life Update required
  13. Valentine's Day Massacre Special required
  14. 14.0 14.1 14.2 Festive Surprise required

Navigation

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